|scene_id||string||+||Unique identifier of the scene.|
|scene_name||string||+||User-created label of the scene.|
|status||string||+||Scene execution progress. Can be , , and|
|userNotification||bool||+||States whether notifications about the scene change have been sent or not.
This is always ‘true’ UNLESS the ‘status’ = ‘started’. Notifications are needed for the cloud.
|notifications||JsonArray||+||List of user Ids who will receive a notification of the scene change. ‘Null’ = all users. ‘ – ‘ = no users.|
|roomId||string||–||Identifies the room associated with the scene (if any).|
|roomName||string||–||User-created label for the room in the field.|